The game takes place in Berlin towards the end of World War II, and you play as an American action man named Karl Fairburne tasked with the seemingly simplistic operation of ending the German's last-gasp plans to launch deadly V2 rockets against their enemies. Indeed, don’t expect much in the way of narrative exposition, character development or variety in Sniper Elite V2. The cinematography makes each kill feel personal, and, in a game where your body count will ultimately near four-figures, it provides the title with the zing it needs to enhance its otherwise vanilla presentation. It’s glorious, magnificent and cringe-inducing but, most importantly, it elevates every single shot into something momentous. As the camera swirls and orchestra crescendos, the game closes in on your target to show a gruesome cross-section of their bones shattering, arteries rupturing or, ahem, testicles exploding. As in the original PS2 title – on which this remake is built – the camera pulls back to follow the trajectory of your bullet. Pulling the trigger is made to feel like a significant moment. ![]() There are moments when this focused approach pays off. With a limited arsenal and even fewer gameplay distractions, the success of the package relies on its ability to satisfy from behind the scope. The Rebellion-developed remake has grand plans of being a stealth action title with tactical frills, but in reality it’s much more content with being a profoundly simplistic shooter. Sniper Elite V2 is a pretty single-minded game, when all’s said and done.
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